Re: firefight's unbalancing issues
About rings, They shall be removed, It seems. Since people have deficulties getting them. And Charly, A lot of things changed, One being that salary system. It only rewards you when you fight, and the reward depends on how good you fight. We have to reduse the map size as well. We removed snipers a fiew days ago to be able to first, Control the spamkilling at least a bit, and then focus more on coding. We're planning to replace ai(s) with another "clientside" system, And soon, probably bring some serverside things to the clients to reduse the lag, A lot. There's another thing we planned to do, Which some of you might love it but I won't mention it because I know while some of you like it, Some others hate it because they're so high. Uh. Never mind. So here was a little update which I hope can make you leave out a releafing breath.
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