Re: firefight's unbalancing issues
Thanks guys for the constructive and motivative comments. We found out what is causing the lag when people begin firing and hopefully we're fixing it in the next client update. TheTrueSwompGamer, We had this in mind to add a battle royale mode to the game as well, and from what I found out myself, bgt can handle it well. No worries, that mode we'll be on a difrant server application so it won't lag.
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