Re: MK11 Announced!
@aaron
Yeah, my feelings exactly. Like part of me likes it, but another part is just kinda skeptical until it actually gets here.
Oh, and something else I forgot to mention... breakers are apparently gone, combos are shorter. Your meter is now split into 2 sections, offensive and defensive moves. Not quite sure what you can use it for yet, presumably parries take part of your defensive meter, and meter burning uses offense? They're not like traditional FG meters, they just recharge over time which means retreating can actually reward you more than fighting at times. Overall, so far what I've heard from Max's crew seems to indicate that it's an MK game that plays competitively kinda like Street Fighter. But not sure how accurate that actually is, since I'm a filthy casual for the most part.
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