Re: DT in BGT
Yes. Relevant code:
if(B.moving)
{
//calculate theta
DTR(deg);
//move the ball.
move();
}
Log entries are written at the very top of the move function, right before the line that says:
B.pos += vel*DT;
I don't see what the issue is.
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector