Re: CrimeHunter 1.2 with new endless mode!

Here are my observations thus far. I haven't received my key yet, so I can't access the endless mode.

There's only one type of enemy that does the same thing over and over again. I agree with Dark that there should be a few different enemies that attack and/or defend in different ways. If you like, I might be able to record some voices. I don't know how great they'd be, but I can give it a shot. I have a decent microphone so they wouldn't sound horrible.

The first few levels are boring. I like the street level with the cars, but the forest and house levels have nothing to do aside from mow down enemies. Maybe more traps set up by these thugs would make the game more interesting. Maybe tripwires could do the trick? The forest is particularly disappointing since it seems like there are trees, but not much else and you can't really climb in them. Speaking of the forest, I'm stuck. I get to 490 and I can't access the end of level sign with my hands. Nothing happens when I hit enter.

The cars are really cool. I think the machine gun sound could be better, but they're not bad. Is it true that cars can destroy other cars or enemies who get in the way of their shots? If not, this should definitely be added.

I like how oyur character's speed decreases as you become more injured. Building off this, could you add a stamina mode for weapons? If your character spends too much time swinging the sword or kicking, you get tired and your movement and weapon speeds slow down. You are then required to stop and rest to catch your breath and regain strength for a little while.

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