Re: Mortal Kombat 11
@128, I agree pretty much with everything here. There are accessible menus, though they're fewer than I'd like and not necessarily logically implemented. This is what happens when developers assume and don't ask for direct feedback. But I'm glad what's there made it in, it shows promise.
@129, sadly none of the problems you mentioned will likely be addressed... since that doesn't sound like a balance flaw, more adesign choice. Unfortunatel, but there you go... I'd still like to play this and given that it released the same day as my birthday, I should be entitled to a fre copy or at least a discount! hahaha.
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