Re: RS games for iOS is garbage!

Wait, Blindfold Games weren't ever created on a cross-platform sdk. Technically impossible with the games hooking into Voiceover so much. Also, the problem here is user-base. Admittedly the Android community, or lack thereof, is such an unmoderated shitshow with a few here and there keeping the piece/starting their own android user list to separate from the nonsense from the elitists (some of which who call themselves Android evangelists). Also, we need to actually participate in market research/voting opportunities when they come. Seems like some of the android user-base is so good at making noise when companies aren't actively listening, but when it comes to the point when companies want new leads/are considering an Android move, no one shows up to vote. Seriously, Backpack Studio did not receive many votes for an Android version, which was disappointing no end. There were a few times where Microsoft released polls asking what we wanted out of Seeing AI. Since Android is such a fragmented platform with many different devices and variations of different cameras, sensors, api's and other specs, there needs to be enough demand for it. Especially when it's a project they're doing for free, yet investing serious amounts of compute power and money into it. Unless we want to start paying for Seeing AI which I"m sure will be a showstopper for many. So the next time Microsoft releases a poll for Seeing AI input, go out and vote, don't just shout on your platform of choice hoping someone's gonna hear you. Surveys and user opinion is more powerful a market force than you may think, but only if it's used and presented right.

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