Re: the Worst Audiogames ever?
Personally, I dislike Breakerbox as a company, given its less-than-stellar sales practices, but Airik the Cleric was sort of interesting the first couple of times I played it. It wasn't great, but it wasn't terrible either.
For me, the worst games would be, in no particular order:
PsychoStrike: Bad follow-through, a price tag that didn't match what one expects of a game (AHC cost less and delivered way, way more), weird balancing issues
Grizzly Gulch: repetition, weak voice acting, virtually no replayability, iffy customer support
Tournament (BPC games): ...because what exactly is this, except for a random number fest with really badly encoded commercial music?
And I've never played The Killer, Survive the Wild, Ultra Power or any other game from that neck of the woods, else I'm sure at least one of those games would be on the list, if for no other reason than that I personally despise sandbox shooters where the only goal is to take your opponent's 10-million-health bar away.
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