Re: More tools for devs; Unreal engine screenreader support
@4: Didn't the first Kingdom Hearts have target-locking? Like, "press button, attacks will try to hit this target until line-of-sight is lost"? Or did I misunderstand that?
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector