Re: Mailman has been released!
the links are on the first post, they are direct download links. And the game uses audio and your screen reader to communicate information, mostly when you lose.
Another suggestion, you could have a first time level or small tutorial that would pause the game temporarily and explain what a few things are, just enough to give a bit of a hint as to what the player should do without spoiling the whole thing.
I remember, for example, aprone's game called revelation. That had almost no hints at all, and yet people weren't as vocal and everyone joined forces and figured many things out. Same is true with adventure at c colon. More so with the bk series, which were a big hit, even if they were not in English. But I guess times, perceptions and age groups in here change, a lot.
I am trying to do more stuff, but it gets.. hard. Pits on a ladder, who would think these would appear, lol.
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