Re: Swamp, zombie fps by Aprone

So, one bug I think might have been overlooked: only zombie sounds play when a scope is on. It used to be that you could scan for loot or crates with a scope, which really helped. Then, I think in 2.8, the functionality broke and it hasn't come back. Are there plans to try to fix this, or is it intentional? It isn't a huge deal, but with all the new features and debates over changes, I thought I'd add a reminder in there about this longstanding issue. Oh, and thanks, Aprone, for fixing the text of that one quest message! smile

URL: http://forum.audiogames.net/viewtopic.php?pid=171508#p171508

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