Re: Planet Saga, public demo released.
Meh, scheduled or at least reasonably consistent community updates are really important IMO. Even if there is nothing new really, it's just good to know the project is still around, and it takes very little effort on a dev's part for quite a bit of reward.
I don't mind waiting, that's not the issue, I've just seen too many games fade quietly into nothing to not be worried. And honestly, if I were on the dev team, I would consider that the more people are worrying (within reason) about the status of my project, the better job I've done at not only making something people want to play, but also successfully building interest with my community outreach.
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