Re: Audiogames as reference material for mainstream games

Look at breed memorial. When you are approaching any obstacles that you need to jump over, there are three ascending tones. These tones warn you and tell you how far away you are from the obstacle. You should also look at the radar system in a heroes call. They can use this to tell you when there are openings, doors or walls around you. don’t forget about the wall tones in the manamon Games.

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : Dan_Gero via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : Arkandias via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : bookrage via Audiogames-reflector
    • ... AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector

Reply via email to