Re: The forgotten islands, a new online rpg
Hi,
I'll try this one soon enough.
However, I think it'd be nice if there's a mode that lets you do some things offline or locally, in case the server dies. Just wondering what to do regarding progress, though, if that happens. Here's some scenarios.
What happens if someone starts offline then jumps into online, etc, possibly ruining the balance? So might it be easier to have separate progress for offline and online? The only thing I'd say about that is, someone gets to level 5 online. Server dies. Person wants to progress. What happens if they progress to level 7 then wnat to reconnect? How can we make this so that people can't just reconnect all the time half an hour later with tons of progress, but if a server dies we can still enjoy any quest content we might have missed or at least do something with some sort of character built offline?
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