Re: Warsim, text based randomly generated stratogy

@Aaron77, Thanks for jumping into the game again, you raise a good point about the arena and it's something I need to look into further, one solution I have is injury... if a fighters health goes low in a fight they should risk injury which would be a permanent reduction in total health/strength. Enough of this and your champion is dead meat.

The game should allow you to spawn infinitely larger and more powerful RNG nations, this happens if at least one independent kingdom is dead and the other 4,3,2 or 1 are vassals or allies, or if all of them are dead. You then get an explore new lands option on the main screen unless you're playing a custom game and have disabled the feature.

The demons are the end game boss faction though so you should definitely look at dealing with them!

Definitely a good tip about factions, I need to work on diplomacy more in the future! smile

Thanks for your kind words and I hope you continue to enjoy the game!

@Omer, Lands are irrelevant, it's all Battlescore, so if you have 100 soldiers with 100 battlescore each, that's 10000 battlescore, now if your enemies total troops are only worth 2000 battlescore combined, you can attempt to vassalise them. The minimum requirement is having 5x the battlescore of your attempted vassal.

If you have 10x or 15x and beyond you get bonuses in odds of successfully vassalising them too

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