Re: considering getting a payed swamp account

People talking about whether 180db or 180normal is better, and I'm thinking "why would anyone want to spend all that time running around in circles collecting crates, just to level up?". I barely have patience to solo a 30 crate mission, even without zombies. yikes
The zombies do seem more challenging online, though, even just trying to loot and level the old fashioned way on multi1. And offline, you don't get to keep reputation / experience when you die.
So I basically have to play campaigns with raiders, or really tight spaces with lots of zombies, to reasonably be threatened offline. The zombies don't cluster naturally as much, because they aren't being selectively killed in high-traffic areas so they can build up in low-traffic areas, discourage people from going there, and create a feedback loop. Same with loot (remember 1.8, when zombies and loot would accumulate in the factory to the point the flies prevented other sounds from playing, so you'd die without hearing that you were attacked? And you had to basically throw lives at clearing the mess to make it playable? Yeah, you don't get anything like that offline without designing a campaign around it.)

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