Re: Kilta, the RPG manager auto-battler. Update on early access launch
As a major rpg fan I'll be looking forward to this.
while I tend to prefer manual to auto combat, I do like the idea of strategic management so I'll be interested to see how things go once firstly, the game is released and secondly, accessibility is worked out.
I wonder though, given that the game is A, not released, and B, probably not going to be quite accessible on initial release, if perhaps this topic should be moved to general game discussion to illiminate confusion, with announcements made in new releases when there is a newly released accessible game to play.
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