Re: Manamon 2: Impressions Thread

then, my suggestions for a procima version are these: One could work better the concept of climate, attacks that only work in a certain relationship and that change its effectiveness, for example an electric tail would have more chanses to paralyze in an aquatic storm than in the strong sun; another thing would be nice to try some way to adapt to mega evolution, my suggestion is, put once per battle, lasting 35 seconds. soon after the manamon returns to normal and needs to rest.
ghost types require a lot of attacks with at least 90 points of effect, there are few variations of movesets. And the possibility of manamon lines having unique attacks. just like every 25 or 30 levels, depending on, the manamon could add one new skill or replacing the other, or just adding.
well, for now that's it, I would like your comments, find very absurd, what improvements could be made

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