Re: what's the best language for audiogames(not python)
@56
the reason is the function inside it is like that. once go check resource file code and init file of lucia. i have some things to fix in lucia. i wana include adding load file function to lucia. it does load only file need from a pack. and, it'll return a bytes object and i guess i also add mem function sound_pool. then you can play with a mem using the loade bytes from th pack. it's not much hard though. i will include in my fix list. because i wan't to contribute in it. pull request should bee arriving soon.
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