Re: Free dev
SO yeah, I guess if you want teenagers you might be able to get them to do it for free or for $30. But I'm almost certain the project will never get started. The kind of people with the talent and work ethic necessary would cost you about $30 per hour, not in total.
@16, 17: The reason Sam won't help with this isn't because he does nothing for free, it's because there's no insentive at all. AnyAudio was free. Redspot was free. Survive the Wild is free, but it has a store that people spend money in. Sure, STW might've died a long time ago if it weren't for that, but it's also one of the most expansive and original games we have, and requires lots of work to properly administrate. You're going to be like, yeah but Redspot and Anyaudio went down a long time ago! Yes they did, and here we get to the actual point. Should people not be paid for work like that? Micro transactions are very normalized in mainstream games.
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