Re: I'm blind and want to develop a very complex game

No one is downtalking you here. What you're hearing is experience speaking. Camlorn, Aprone and many others on this thread are capable programmers, who went throuhg that very pain they're describing. Hell, even I'm a game developer, and I wouldn't call myself capable yet, mainly because I'm still in a big learning process. And I say this after having released several top-down shooters, a multiplayer FPS PVP style shooter in the likes of Call of Duty, a Slender clone, etc etc.
This stuff does not simply come out of nowhere and you keep learning with everything you do. Even I look back at some of my projects now and immediately think of rewriting large portions of it, simply because I've found a faster, more effitient, less painful way of achieving something I did with lines of code that I probably didn't even understand at the time, but simply used because they worked. And this is not what you want in a huge project like you're trying to achieve. You want to be able to make changes effitiently, you want to understand what you were doing later, which also comes down to good code commenting, all that.
We're not even telling you that you shouldn't. We're all glad to help you, should you have any problems with your code. We're just telling you that starting out this big is probably only going to get you frustrated in the long run and are trying to save you an incomplete project, simply because you've given up. Because deep down in our hearts we want to play and have a game like that. And don't want to lose our chance of having it. tongue

We're not trying to be insulting. We're just being good people and giving you advice. As said. We are programmers, we have or are still going through what's been described above. If you'd like to ignore our little calls of sanity, th at's up to you, and no one will point fingers, we won't even be mad. But you will remember what we said during the process. Time and time again. And possibly wished you'd have listened. Don't bite off more than you can chew, especially if you don't know how big the piece is.

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