Re: Tentative Entombed 2 Design Decisions
Lol, that last post was funny. Anyways, I think the monsters you make should have different drop sounds. For example, an earth elimental and a skeleton have 2 different drop dead noises, an earth elimental crumbled, wile a regular enemy would fall to the ground. I think you should be able to give different enemies different fall noises. If you understand what I'm talking about.
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