Re: considering selling our audiogames via steam

Dark wrote:

Loll Daigonite, Audiogames own client" is pretty much what Guidedog is, though the eventual plan I believe according to the documentation on it's site is to have all sorts of games sold through it. at the moment it has audiogames, the Alteraeon mud, and will have stelleraeon when it is released, though I think Dentin's eventual plan is to have graphical games on there as well thus encouraging the hole intigration business.

Steam has some extended functionality beyond just buying and playing games. You have friend lists, can chat with them, invite them to games, trade inventory, gift games, easy access to forums and communities... all in the client.

I don't know much about Guide Dog but yeah, Steam probably has more functionality, and it also has a lot more visibility.

In my opinion it may be a good idea for some audio game developers to share their works on both if at all possible. I don't know what Steam's regulations are on that; if they restrict access to Steam only for some reason then Steam should NOT be used. Some audio games could really connect well with a sighted audience depending on the nature of them.

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