Re: Heat Engine, a game engine for BGT games
A little main method playing a looping sound, using my little lib:
SoundSystem.initialize();
Sound testSound = new Sound("sounds\\good_robot.wav");
testSound.playLooped();
Thread.sleep(10000); SoundSystem.destroy();
There are methods letting you choosing the sound position and velocity (for doppler effet) with 3d vectors; one line for each method.
_______________________________________________ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector