Re: Heat Engine, a game engine for BGT games

A little main method playing a looping sound, using my little lib:

SoundSystem.initialize();

Sound testSound = new Sound("sounds\\good_robot.wav");
testSound.playLooped();

Thread.sleep(10000);

SoundSystem.destroy();

There are methods letting you choosing the sound position and velocity (for doppler effet) with 3d vectors; one line for each method.

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