Robin Bowes Wrote: > This technology is basically artifically emulating the HRTF > (Head-Related Transfer function)
I've tried this kind of technology out for game development as it's pretty good for special effects, well good enough for "there's a car coming up behind" or "there's a bad guy breathing in the shadows to your left". It alters sounds to place them, so I'm not too keen on it for music that was originally mixed for 2 channels. If the sound was recorded for this purpose, then that's different. The BBC did do some plays on the radio for headphones using similar technology and it was very effective - very atmospheric and great placement of charecters in a scene, but it was fairly simple sound staging. Paul -- CardinalFang _______________________________________________ audiophiles mailing list [email protected] http://lists.slimdevices.com/lists/listinfo/audiophiles
