"Flatness":  DRC creates a correction filter against its target curve
(flat, by default), but often a flat target can sound thin and, well,
flat.  So my flatness filter looks at the frequency response of the
correction filter and inverts it, over ten steps; theoretically so that
with flatness=0 the in-room response is relatively unchanged from the
uncorrected version(correcting for phase and reflections but not
correcting peaks), and with flatness=10 the in-room response should be
really quite flat.  (The flatness filter creation is a bit extreme in
the current version, so flatness=0 actually exaggerates the room's bad
points).

"NoCorrection" is a room-correction filter to correct frequency
response (per the flat target) but without correcting phase or
reflections; it's just a linear-phase filter matching the DRC-filter's
frequency response.  So NoCorrection should sound good but the proper
correction filter should sound better...

Volume, you're absolutely right.  The DSP needs to reduce amplitude a
few dB to avoid digital clipping.  But there's also a
perceived-loudness-equalization stage where it tries to keep "loudness"
the same regardless what filter you throw at it;  that loudness
calculation is easily thrown off by excessive bass right now, meaning
that if the correction filter emphasises bass a lot, the volume is
lowered more than necessary.


-- 
inguz
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