edwardthern wrote: 
> If you THINK thats true, then try two different sources one with very
> high jitter and one with very low. Let your own ears tell you "their"
> truth.

I keep struggling to figure out if you are serious, pulling our leg or
just trolling. 

Can you please explain how jitter from a source, sending buffered
packets over a TCP/IP connection, can affect the player? It is not like
S/PDIF where the DAC derives the clock from the incoming data. Have you
heard the expression "independent clock domains"?



"To try to judge the real from the false will always be hard. In this
fast-growing art of 'high fidelity' the quackery will bear a solid gilt
edge that will fool many people" - Paul W Klipsch, 1953
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