Jeff Moyer wrote:
mlblandf> Would this patch cause problems for those of us who have icmp mlblandf> blocked? If so, could we make it a run time option to mlblandf> enable/disable?
Wow, you block icmp internally? This would incur a timeout for every host listed in your replicated server entry, and with Ian's patch, it would incur a timeout for non-replicated servers, as well. In fact, for the non-replicated server case, I think it would give a false negative, failing the mount even though the server is up.
Is this really how you have things configured? NFS clients can't ping
their servers?
In a large environment it wouldn't be uncommon to have NFS mounts that span across a WAN. Using NFS over TCP seems to make the most sense in that situation.
As packets traverse the WAN, there may be routers that block icmp. This is the type of situation where replicated server would make the most sense - find the fastest server.
Michael
Disclaimer: The content of this message is my personal opinion only and although I am an employee of Intel, the statements I make here in no way represent Intel's position on the issue, nor am I authorized to speak on behalf of Intel on this matter.
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