> API using drawShadedQuadrilateral, but I can't figure out where I'm > going wrong. I've put up a simple failing test engine here: > > https://github.com/dlonie/avogadro/commit/320c06e5342c35f97b1c5fd81bb539d40ca5fe5d
Try a different "winding." (Heck, just try the opposite order of points.) http://www.opengl.org/sdk/docs/man/xhtml/glFrontFace.xml -Geoff ------------------------------------------------------------------------------ What Every C/C++ and Fortran developer Should Know! Read this article and learn how Intel has extended the reach of its next-generation tools to help Windows* and Linux* C/C++ and Fortran developers boost performance applications - including clusters. http://p.sf.net/sfu/intel-dev2devmay _______________________________________________ Avogadro-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/avogadro-devel
