On Wed, May 30, 2012 at 09:05:59AM -0400, David Lonie wrote:
> On Wed, May 30, 2012 at 9:00 AM, Michael Banck <[email protected]> wrote:
> 
> > On Wed, May 30, 2012 at 02:26:55PM +0200, Michael Banck wrote:
> > > On Fri, May 25, 2012 at 02:48:03PM -0400, Marcus D. Hanwell wrote:
> > > > I haven't received a lot of feedback, but feel quite comfortable
> > > > tagging master as 1.1.0. It is largely unchanged from 1.1.0_rc1, and I
> > > > think we should be able to get binaries etc ready for early next week.
> > > > I will work on updating the release announcement etc.
> > > >
> > > > Please let me know if you hit any compilation issues or serious bugs.
> > >
> > > I tried again yesterday and noticed a couple of visibility bugs when
> > > vieweing e.g. methane.  If I set the VDW engine and rotated around the
> > > molecule, one of the atoms remains "on top" even rotated to the back.
> > > Similar probelm with sticks - sometimes I got one of the
> > > backwards-facing sticks overlaying the one pointing front.
> >
> > Ahhh - it only happens when the "overlay" engine is activated - is this
> > intentional then?  Anyway, I get the same behaviour with 1.0.3, so
> > nevermind WRT 1.1.
> 
> The Overlay engine "Renders color scale for gradients". It's surprising
> that it messes up the z-ordering so badly -- it's certainly not
> intentional! :-)

Heh ok :)

Given that it seems to mess up rendering even after deactivation, maybe
it might be better to remove it, so users don't get a pretty useless
Avogadro in case they accidently (like me) activate it and have no idea
what happened?

What is the use-case for "Renders color scale for gradients"?


Michael

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