> I am trying to implement VRML and X3D import/export in avogadro as a > beginner project, also because i need to.
Export would be wonderful. How would you import VRML / X3D? What molecular data is in VMRL? Or do you want to display surfaces from VRML? > 1. Couldn't build avogadro due to a problem with cmake not finding QtConfig Do you have the qt development packages installed (on Ubuntu?).. > 2. I want to open a ticket or locate one based on whether the feature i want > to add has been implemented already or not. Did find any page I can edit in > the wiki. No one is currently working on VRML export. Feature requests are handled through the SourceForge tracker: http://sourceforge.net/p/avogadro/feature-requests/194/ > 3. The API doc seems to have a few examples for developing a plugin- which > would be great - but i would really want it to be a core functionality. Do > you think a plugin would be better for the community? Core features are plugins. Almost everything is a plugin. So you'll want to develop an extension. I suggest looking at: libavogadro/src/extensions/pov* This is the POV-Ray export extension. The gl2psextension is probably also very useful. Cheers, -Geoff ------------------------------------------------------------------------------ Learn Graph Databases - Download FREE O'Reilly Book "Graph Databases" is the definitive new guide to graph databases and their applications. Written by three acclaimed leaders in the field, this first edition is now available. Download your free book today! http://p.sf.net/sfu/13534_NeoTech _______________________________________________ Avogadro-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/avogadro-devel
