Hi,

I updated http://wiki.openchemistry.org/Build#Building with a little more
detail on my Windows build, locating the Qt5_DIR location from a binary. In
front of the machine if more is needed.

Thanks,

Marcus

On Sun, 15 Jul 2018 at 15:31, Marcus D. Hanwell <mhanw...@gmail.com> wrote:

> Hi,
>
> I recently build a fresh tree on Windows using Visual Studio 2017. You can
> download the binary Qt package for VS 2015/2017, and just use that to link
> to/build against. I can try and write up each step as I do it fresh
> tomorrow once I am in front of that machine, but it really didn't take too
> long.
>
> You should never have to build Qt, it is a pain to build, and takes quite
> some time. I normally use the offline installers that are a little hidden,
> but the online installers work fine too,
>
> https://www1.qt.io/offline-installers/
>
> The tricky thing is navigating into the installation to find the correct
> Qt5_DIR location as they layer it a little for different compilers. Let me
> see if I can find some more concrete details for you tomorrow if no one
> else has all the answers to hand.
>
> Thanks,
>
> Marcus
>
> On Sun, 15 Jul 2018 at 15:09, Geoffrey Hutchison <
> geoff.hutchi...@gmail.com> wrote:
>
>> Dave,
>>
>> I'm cc'ing the avogadro-devel mailing list as well as Patrick Avery and
>> Marcus on this. I'm quite sure you don't need to build Qt for Windows
>> before compiling OpenChemistry on Windows, but I don't use Visual Studio.
>> (I install a binary version on Mac, which saves loads of time.)
>>
>> Patrick, Marcus, and anyone else.. Dave would like to contribute to
>> Avogadro2 development and has offered to help me with the new force field
>> framework. He's building with Visual Studio, but has had some trouble
>> getting everything compiled. I had pointed him at
>> http://wiki.openchemistry.org/Build but that doesn't cover much.
>>
>> Yes, the mini project involves simply allowing users to set the two
>> tolerances (i.e., making them parameters in the method first, eventually to
>> allow a  small dialog for the GUI to set them). No, not terribly complex,
>> but a lot of features turn out this way. "Oh, you want X.. okay, I guess
>> that makes sense."
>>
>> Once we get things building for you, I can point you at the new
>> forcefield code - I'm hoping you can help with a new type of minimizer
>> that's based on concepts from MD. (As in, it uses the gradients as forces,
>> uses the masses to compute acceleration and velocities, then heads
>> "downhill".)
>>
>> Thanks,
>> -Geoff
>>
>>
>> On Jul 15, 2018, at 10:37 AM, Dave Wertz <dwe...@princetonvalue.com>
>> wrote:
>>
>> Geoff:
>>
>> I am having a lot of trouble getting QT to build.  I keep getting syntax
>> and similar errors when I run nmake.  The download I got from the QT
>> website has 4 different releases in it.  I have tried two of them and got
>> similar errors in both.  I am now testing the hypothesis that the errors
>> are in unit tests that aren't needed in the release version.
>>
>> The build process takes hours so I have had time to look at your mini
>> project.  After looking at the code is appears that the code already has
>> two default tolerances.  An upper bound called tolerance which is set to
>> 0.45 at line 714 and a lower bound of 0.1 used in the if statement at line
>> 740.  If I understand you correctly, you want these two tolerances to be
>> user settable.  Is my understanding correct?
>>
>> Thanks,
>>
>> Dave
>>
>>
>>
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