I was about to say this, the POV-Ray export effectively gives you a "vector representation" of sorts - cylinders and spheres are implicit in ray tracers, not tessellated. You can render at any resolution, and so should be able to push that up, save the POV-Ray file and you can tweak it afterwards - it may take a while to render, but it should work.
Marcus On Mon, Jun 15, 2015 at 12:15 PM, Philip jakobsen <philipjakobs...@gmail.com> wrote: > I’d export with pov-ray at a very large resolution and work with that later. > > >> On 13 Jun 2015, at 17:38, Rebecca Veitch <revei...@gmail.com> wrote: >> >> anyway to save a molecule output in a larger zoomed in aspect? My molecule >> is huge and since Avogadro wil only output what is viewable in the window, >> it will not fit in an output file without being super small and unusuable. >> >> Is there a way to make that work? >> ------------------------------------------------------------------------------ >> _______________________________________________ >> Avogadro-Discuss mailing list >> Avogadro-Discuss@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/avogadro-discuss > > > ------------------------------------------------------------------------------ > _______________________________________________ > Avogadro-Discuss mailing list > Avogadro-Discuss@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/avogadro-discuss ------------------------------------------------------------------------------ _______________________________________________ Avogadro-Discuss mailing list Avogadro-Discuss@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/avogadro-discuss