Something like pins or markers would be sufficient. I won't need the exact shape of the cities. My real issue is that my 3D skills are zero other than a few articles I have read. I understand what primitives are though. It seems what I need is an example of plotting a primitive on a Sphere. I can't imagine that it would be too many lines of code. It seems it needs to be done in a way that the primitive will rotate with the Sphere, so it needs to be "attached" to the Sphere.
Do you know if there is an example of something like that anywhere? On Aug 28, 1:53 pm, "Peter Kapelyan" <[EMAIL PROTECTED]> wrote: > The only way I can imagine is having a MovieMaterial for the texture of the > earth, and putting buttons over the shape of the cities inside the > MovieClip..but I imagine you would have to be really close to see the > city...so you would need a super high res texture if you wanted to see the > actual city. > > However if you want something like Pins/markers instead of clickable > shapes you can use any primitive as a test, or to start with. > > Does this help answer your question? > > -Pete > > On Thu, Aug 28, 2008 at 1:51 PM, Brent <[EMAIL PROTECTED]> wrote: > > > I want to use Away3D to develop a navigation control for a site I am > > working on. The control will be Earth with clickable cities plotted on > > it. When a use clicks a city, the site will navigate to information > > about that city. > > > I have a working example of Earth rotating in space (downloaded > > fromhttp://labs.flexcoders.nl/2008/06/26/multiple-views-and-masking/) > > that uses Away3D. It uses a flattened rectangular image of Earth. > > > Can anyone point me in the right direction to get clickable cities > > placed on the Earth? I'm not sure how to go about plotting them. > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM
