Thanks Pete! Yes this definately helps. I think I can figure what I need from that example. I might be back here with another question/ post once I get something working.
Thanks again, Brent On Aug 28, 2:26 pm, "Peter Kapelyan" <[EMAIL PROTECTED]> wrote: > Hi Brent, > > This demo shows how to add a bunch of spheres to an ObjectContainer3D. > > http://www.infiniteturtles.co.uk/projects/away3d/demos/DofAtom/srcvie... > > You can see it in action here: > > http://www.infiniteturtles.co.uk/projects/away3d/demos/DofAtom/DofAto... > > That's probably all you would need to get a few things(spheres etc) placed > on your globe...after you get that going all you might need to do is add > MouseEvents on those spheres themselves. > > Also there is a lot of examples in the away3d source folder "lessons" like: > Lesson_Basic_05_MouseEvents.fla > > Although those are Flash, hopefully you have Flash so you can peek inside > the Fla...otherwise there are alot of examples around depending what you > need to do. > > Let me know if it helps you any! > -Pete > > > > > > On Thu, Aug 28, 2008 at 3:14 PM, Brent <[EMAIL PROTECTED]> wrote: > > > Something like pins or markers would be sufficient. I won't need the > > exact shape of the cities. My real issue is that my 3D skills are zero > > other than a few articles I have read. I understand what primitives > > are though. It seems what I need is an example of plotting a primitive > > on a Sphere. I can't imagine that it would be too many lines of code. > > It seems it needs to be done in a way that the primitive will rotate > > with the Sphere, so it needs to be "attached" to the Sphere. > > > Do you know if there is an example of something like that anywhere? > > > On Aug 28, 1:53 pm, "Peter Kapelyan" <[EMAIL PROTECTED]> wrote: > > > The only way I can imagine is having a MovieMaterial for the texture of > > the > > > earth, and putting buttons over the shape of the cities inside the > > > MovieClip..but I imagine you would have to be really close to see the > > > city...so you would need a super high res texture if you wanted to see > > the > > > actual city. > > > > However if you want something like Pins/markers instead of clickable > > > shapes you can use any primitive as a test, or to start with. > > > > Does this help answer your question? > > > > -Pete > > > > On Thu, Aug 28, 2008 at 1:51 PM, Brent <[EMAIL PROTECTED]> wrote: > > > > > I want to use Away3D to develop a navigation control for a site I am > > > > working on. The control will be Earth with clickable cities plotted on > > > > it. When a use clicks a city, the site will navigate to information > > > > about that city. > > > > > I have a working example of Earth rotating in space (downloaded > > > > fromhttp://labs.flexcoders.nl/2008/06/26/multiple-views-and-masking/) > > > > that uses Away3D. It uses a flattened rectangular image of Earth. > > > > > Can anyone point me in the right direction to get clickable cities > > > > placed on the Earth? I'm not sure how to go about plotting them. > > > > -- > > > ___________________ > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > HTTP://AWAY3D.COM <http://away3d.com/> > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM- Hide quoted text - > > - Show quoted text -