no, that should not be the case. Can you give us more details of your
precise use case here? a sample file demonstrating what you are seeing would
be best...


cheers


Rob



On Sun, Aug 31, 2008 at 4:13 AM, vkt <[EMAIL PROTECTED]> wrote:

>
> I found camera.hover() cost lots of cpu.
>
> when I change Camera3D to HoverCamera3D ,and add camera.hover(),it
> seem to
>
> need lots of cpu.
>
> anyone else found this problem?
>



-- 
Rob Bateman
Flash Development & Consultancy

[EMAIL PROTECTED]
www.infiniteturtles.co.uk
www.away3d.com

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