no, that should not be the case. Can you give us more details of your precise use case here? a sample file demonstrating what you are seeing would be best...
cheers Rob On Sun, Aug 31, 2008 at 4:13 AM, vkt <[EMAIL PROTECTED]> wrote: > > I found camera.hover() cost lots of cpu. > > when I change Camera3D to HoverCamera3D ,and add camera.hover(),it > seem to > > need lots of cpu. > > anyone else found this problem? > -- Rob Bateman Flash Development & Consultancy [EMAIL PROTECTED] www.infiniteturtles.co.uk www.away3d.com
