Hmmm... The odd thing is that this works when done in the Flash, but not in Flex. I apply a listener to the movie property like this:
away3DdAnimation.movie.addEventListener(SimpleEvent.MATERIAL_PATH,saveMaterial); This event is cast in frame 2 of the material and bubbles back to where it's needed, so I can stop the material whenever I want. I also use this custom event class to trigger camera movement at certain places. Has me bummed that it won't work in a Flex AS3 project though. Must be some mistake on my part I guess? Anybody else have experience with Events and MovieMaterial? J
