Here is what the project looks like a works under 2.1.0. http://www.directresponsemedicine.com/flexsandbox/goosuc/ (mouse click to see explosion effect) (click and hold to see electrical effect) (click and drag to rotate scene)
Here is what the same project looks like under the Trunk code: http://www.directresponsemedicine.com/flexsandbox/goosuc2/ (????) Why the strange translations? Why such a low frame rate and jerky response? Why the incorrect z buffering? Why such a low frame rate? My explosion effect does not cycle frames? My guess is part or much of it has to do with triangle caching. The items that don't move get put on top of everything else that does move. Why the wrong translations I don't know. Tony
