You don't notice the Klingon ship spinning out of control and the flying bug oriented in the wrong direction (strange translations)?
You don't notice the occasional "burp" of no frames and then it starts again? You don't notice (when you don't click and drag) the moving objects either alway stay in front or in back of of the Enterpirse even if they are closer to the camera (wrong Zbuffering)? Tony On Oct 19, 10:47 am, Makc <[EMAIL PROTECTED]> wrote: > what I meant is that I only see "My explosion effect does not cycle > frames" and maybe frame rate, the rest seem to be identical for my > untrained eye :( > > > > On Sun, Oct 19, 2008 at 4:16 PM, mogg <[EMAIL PROTECTED]> wrote: > > > Then you only clicked on one of the above two links. > > > On Oct 19, 3:20 am, Makc <[EMAIL PROTECTED]> wrote: > >> I dont see it > > >> On Fri, Oct 17, 2008 at 5:44 PM, mogg <[EMAIL PROTECTED]> wrote: > > >> > Here is what the project looks like a works under 2.1.0. > > >> >http://www.directresponsemedicine.com/flexsandbox/goosuc/ > >> > (mouse click to see explosion effect) > >> > (click and hold to see electrical effect) > >> > (click and drag to rotate scene) > > >> > Here is what the same project looks like under the Trunk code: > >> >http://www.directresponsemedicine.com/flexsandbox/goosuc2/(????) > >> > Why the strange translations? > >> > Why such a low frame rate and jerky response? > >> > Why the incorrect z buffering? > >> > Why such a low frame rate? > >> > My explosion effect does not cycle frames? > > >> > My guess is part or much of it has to do with triangle caching. The > >> > items that don't move get put on top of everything else that does > >> > move. Why the wrong translations I don't know. > > >> > Tony- Hide quoted text - > > >> - Show quoted text -- Hide quoted text - > > - Show quoted text -
