Hi mindmidday,
This is a good case for using Events. Here's a short description
- Add a dispatchEvent(Event.COMPLETE) at the end of the MC's timeline
- In the Away3D code, create your MC and apply an event listener for
Event.COMPLETE. Something like
myMaterialMC.addEventListener(Event.COMPLETE,
functionToCallWhenComplete);
- Set up the MovieMaterial as before

When the MovieClip's timeline now reach the final frame, it'll
dispatch an event that tells your Away3D code to fire the
"functionToCallWhenComplete" function.

J

Reply via email to