Hi mindmidday, This is a good case for using Events. Here's a short description - Add a dispatchEvent(Event.COMPLETE) at the end of the MC's timeline - In the Away3D code, create your MC and apply an event listener for Event.COMPLETE. Something like myMaterialMC.addEventListener(Event.COMPLETE, functionToCallWhenComplete); - Set up the MovieMaterial as before
When the MovieClip's timeline now reach the final frame, it'll dispatch an event that tells your Away3D code to fire the "functionToCallWhenComplete" function. J
