Heya guys. Hopefully this is a real easy one, but I haven't been able
to find much about it.

I'm trying to do a flash overlay for google street view, placing a 3D
object over it. I want it to take on the right perspective, and
according the specs I've found for the Dodeca 2360 (the 11 lens camera
google uses) we're talking about an aperture of f2.8.

I've tried setting the camera aperture (view.camera.aperture = n;) to
all sorts of values from 0.2 to 6 with no luck.

I noticed in doing this that there's almost no vertical distortion on
my object - its sides stay parallel in the Y axis even as I raise it
up in the air and off to the left.

Is the default camera3D actually sort 2 1/2 D?  Or does my camera need
to be looking up before we'll get 3 point perspective? I'm really
trying to get a 5 point radial perspective going with the aperture
setting, for those familiar with drafting lingo.

See here with a placeholder cube, notice the perfect vertical lines:
http://www.bakedbeings.com/filestore/Away3DTest/Box_Test.swf

Thanks for any help you can offer!!

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