Marco,
I am glad to help. I also took 8 years of French in school , but my
French is not as good as your English - so do not feel bad! :)
I think if you finish your game, add more stuff etc, you will not
notice that much!
People (and you) will pay more attention to the game /scene itself.
If anything can help, it's not too move the screen too fast, because
a fast moving scene will cause headaches usually even without
flickering :P
-Pete
On Thu, Nov 6, 2008 at 5:21 PM, Necrosoft <[EMAIL PROTECTED]>
wrote:
Salut fabrice
Merci pour ton test.
Peter a complètement raison. J'ai fait entièrement fausse route .
Le test avec photoshop est tres parlant. C'est effectivement un
problème de rafraîchissement d'écran.
Cette scène comporte initialement une trentaine d'objets. J'ai cet
effet de scintillement sur tout les objets.
"Pas de couleur trop accentuée" , ok , je vais voir cela.
Je vais essayer de diminuer la vitesse de défilement également.
Qualité du player, j'ai testé les 3. Aucun changement.
Merci encore !
marco
////////////////////////////////////////////////////////////////////////////
Hi fabrice
Thank you for your test.
Peter was completely right. I completely wrong.
The test with photoshop is very understandable. It's indeed a problem
of refreshing screen.
This scene has initially thirty objects. I have this flicker on any
objects.
"No color too pronounced", okay, I will see that.
I will try to reduce the frame rate as well.
Quality player, I tested the 3. No change.
Thank you again!
marco
On Nov 6, 10:55 pm, Fabrice <[EMAIL PROTECTED]> wrote:
> je crois que Peter a raison, je vois pas de default 3D. Plutot un
> probleme de rafraichissement de l'ecran.
> mais en effet sur le macbook, le redraw decoupe ton object Plane en
> bougeant rapidement.
> Ajoutes pour voir, quelques objects en plus, et ne place pas de
> couleur trop accentuées sur ces objects.
> quelle qualité de player a tu mis? fps swf?
>
> Fabrice
>
> On Nov 6, 2008, at 10:08 PM, Necrosoft wrote:
>
>
>
> > thanks Pete for quick answer !
>
> > none of them show flickering ! hum .. incroyable ! ,(
>
> > slow redraw of my video card? Hum .. I test in differents machines
> > (geforce 7/8 )
> > and with differents Flash player (9 / 10 ) > Same result .
>
> > In my work , at home , I have flickering in the black picture
(the
> > edges particulary)
> > when I move QUICKLY my mouse horizontally (right to left ou left
to
> > right )
>
> > Sorry , I'm french flickering is for me : jumpiness , flutter ..
> > Haha , my english is more and more bad ;o
>
> > screenshot , impossible : image too fast ! no flickering is
visible ;
> > (
>
> > I will see the settings for my video card.
>
> > thanks
> > marco
>
> > On Nov 6, 9:29 pm, "Peter Kapelyan" <[EMAIL PROTECTED]> wrote:
> >> Hi Marco,
>
> >> I tried 4 different Standalone Flash players (9 and ten) also
tried
> >> firefox
> >> online, none of them show flickering!
>
> >> Are you sure you are not talking about a slow redraw of your
video
> >> card?
> >> because I see no flickering...please take a screenshot if you
> >> can... Did you
> >> try a different machine and /or Flash player?
>
> >> -Pete
>
> >> On Thu, Nov 6, 2008 at 3:22 PM, Necrosoft <[EMAIL PROTECTED]>
> >> wrote:
>
> >>> hi
>
> >>> simple example :
>
> >>>http://necrosoft.free.fr/flickering/Flickering.swf
>
> >>> It's a HoverCamera3D that operates as a Camera3D (moveforward,
> >>> moveleft ...).
>
> >>> I exactly forward position (x, y ) / rotation (x, y ) from
> >>> Camera3D to
> >>> HoverCamera3D
> >>> and from HoverCamera3D to Camera3D in Real-time, in the same
scene
> >>> and
> >>> without visual interruption.
>
> >>> to view : mouse
> >>> To move : arrows keyboard (dont 't forget to click in frame for
> >>> activate walk)
>
> >>> My problem is that I have a lot of flickering in black picture
> >>> when I
> >>> turn my camera. It hurts the eyes ;(
>
> >>> The problem is not my "special camera", I test with only
Camera3D or
> >>> HoverCamera3D. I have
> >>> the same problem.
>
> >>> weakness of away3D ? all items in the same container ?
> >>> Renderer.CORRECT_Z_SORT ? ownCanvas=true ?
> >>> add GlowFilter ?
>
> >>> hum ..very very very thanks in advance !
>
> >>> marco
>
> >>> On Nov 6, 7:05 pm, Necrosoft <[EMAIL PROTECTED]> wrote:
> >>>> thanks Mango, thanks Peter
>
> >>>> I have tested with the latest version : same problem .
> >>>> I prepare a link to see the problem.
>
> >>>> On Nov 6, 5:39 pm, "Peter Kapelyan" <[EMAIL PROTECTED]>
wrote:
>
> >>>>> I think there was a problem like that a month ago with .alpha,
> >>>>> which
> >>> was
> >>>>> fixed...are you sure it's the latest version?
>
> >>>>> -Pete
>
> >>>>> On Thu, Nov 6, 2008 at 7:47 AM, Necrosoft
<[EMAIL PROTECTED]>
> >>> wrote:
>
> >>>>>> hi
>
> >>>>>> I have a lot of flickering in my awayd3D project ;(
>
> >>>>>> All my items, in my world, have flickering when I turn my
> >>>>>> camera. It
> >>>>>> hurts the eyes ;(
>
> >>>>>> with Renderer.CORRECT_Z_SORT , my engine is very too slow ;(
> >>>>>> ... and the problem is still there.
>
> >>>>>> a soluce please ?
>
> >>>>>> Very very thanx in advance ;o
>
> >>>>> --
> >>>>> ___________________
>
> >>>>> Actionscript 3.0 Flash 3D Graphics Engine
>
> >>>>> HTTP://AWAY3D.COM <http://away3d.com/>
>
> >> --
> >> ___________________
>
> >> Actionscript 3.0 Flash 3D Graphics Engine
>
> >> HTTP://AWAY3D.COM
--
___________________
Actionscript 3.0 Flash 3D Graphics Engine
HTTP://AWAY3D.COM