Hi,

I was extracting the example for "lost souls" DirSprite2D  from the
base demo, and I noticed the TickTraverser doesn't seem to be
automatically turned on anymore when an Object3D is created(maybe
thats how it always was) Anyways I was trying to figure out if that
technique for extracting a tick directly from the Object3D still is
the optimal method. I was also looking into Object3d events a bit.,
but I wasn't quite sure if those updates occurred on a regular basis
but are more based on changed to the Object3D . I can't tell if this
is an old technique or not..i guess thats my question, and if
not..whats the best way to activate it?

Cheers,

Ian

Reply via email to