Hi, I was extracting the example for "lost souls" DirSprite2D from the base demo, and I noticed the TickTraverser doesn't seem to be automatically turned on anymore when an Object3D is created(maybe thats how it always was) Anyways I was trying to figure out if that technique for extracting a tick directly from the Object3D still is the optimal method. I was also looking into Object3d events a bit., but I wasn't quite sure if those updates occurred on a regular basis but are more based on changed to the Object3D . I can't tell if this is an old technique or not..i guess thats my question, and if not..whats the best way to activate it?
Cheers, Ian
