Hi Away3d team, I'm using DirSprite2D and I'm noticing mouse events will fire correctly, as long as you don't have transparent=true for your bitmap sequences, as soon as you set it to transparent..the mouse event no longer fires. adding the Sprite to a special container also has the same issues and drains speed a bit. What is the proper, fast way to keep the mousevent with transparent set to true in the bitmapdata?
Thanks Ian
