Hi Away3d team,

I'm using DirSprite2D and I'm noticing mouse events will fire
correctly, as long as you don't have transparent=true
for your bitmap sequences, as soon as you set it to transparent..the
mouse event no longer fires. adding the Sprite to a special container
also has the same issues and drains speed a bit. What is the proper,
fast way to keep the mousevent with transparent set to true in the
bitmapdata?

Thanks

Ian

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