I was experimenting to pull my slow-FPS model from Flex to Flash and
could see it turn very fastly. So the issue remains...


On Nov 20, 4:32 pm, Jensa <[EMAIL PROTECTED]> wrote:
> ok. I took another approach, but I'm still seeing the same reduction
> in FPS. I'll try to debug this a little tomorrow as I have to run to
> meet a friend now.
>
> Below you find the way I solved recreated the demo in Flex (using the
> same UIComponent trick, but the demo source from SVN):
>
> <?xml version="1.0" encoding="utf-8"?>
> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml";
> layout="absolute" xmlns:ns1="*" width="800" height="600"
> frameRate="60" creationComplete="init()">
>         <mx:Script>
>                 <![CDATA[
>                         import mx.core.UIComponent;
>                         import Advanced_SaltFlatsFerrari;
>
>                         private var UIRef:UIComponent;
>                         private var demo:Advanced_SaltFlatsFerrari;
>
>                         private function init():void
>                         {
>                                 UIRef = new UIComponent();
>                                 
> UIRef.addEventListener(Event.ADDED_TO_STAGE,start);
>                                 demo = new Advanced_SaltFlatsFerrari();
>                 UIRef.addChild( demo );
>                 this.addChild(UIRef);
>                         }
>                         private function start(e:Event):void
>                         {
>                                 demo.init();
>                         }
>                 ]]>
>         </mx:Script>
> </mx:Application>

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