I think what Jensa was recommending was moving the newer "Trunk"
classes into the 3.0.0 branch and then try that.

Tony

On Dec 3, 12:14 pm, DrMcCleod <[EMAIL PROTECTED]> wrote:
> > DrMcCleod, what Jensa is recommending is that you take the most
> > current "VideoMaterial" from the "Trunk" and manually merge it locally
> > into your copy of 3.0.0. You will have to manually tweak it to work in
> > Flash 10. The Away3D team do not always update the 3.0.0 branch with
> > each bug fix/enhancement. They update the 3.0.0 branch when they feel
> > the current changes are stable.
>
> Thanks for the suggestion. Checking again, the last release that code
> worked with was 2_1_0 and not 2_2_0. It seems that much has changed
> since then (the reason I am using a more recent version is
> improvements in the KMZ class).
> Anyway, still no luck moving the older classes into the trunk.
> Are there any up-to-date (and functional) examples of mapping bitmap
> textures to geometry correctly (with animation or texture changes) .
> It would probably be easier to start afresh from there.

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