I think what Jensa was recommending was moving the newer "Trunk" classes into the 3.0.0 branch and then try that.
Tony On Dec 3, 12:14 pm, DrMcCleod <[EMAIL PROTECTED]> wrote: > > DrMcCleod, what Jensa is recommending is that you take the most > > current "VideoMaterial" from the "Trunk" and manually merge it locally > > into your copy of 3.0.0. You will have to manually tweak it to work in > > Flash 10. The Away3D team do not always update the 3.0.0 branch with > > each bug fix/enhancement. They update the 3.0.0 branch when they feel > > the current changes are stable. > > Thanks for the suggestion. Checking again, the last release that code > worked with was 2_1_0 and not 2_2_0. It seems that much has changed > since then (the reason I am using a more recent version is > improvements in the KMZ class). > Anyway, still no luck moving the older classes into the trunk. > Are there any up-to-date (and functional) examples of mapping bitmap > textures to geometry correctly (with animation or texture changes) . > It would probably be easier to start afresh from there.
