Hey guys, I'm trying to use animation-clips using skeleton/bones animation, and I think I've found something wrong on the Collada parser:
According to the Collada specification the attributes start/end on <animation_clip> is optional, and Away3D does it correctly. But when you provide the values, the parser seems to ignore it. The start/ length properties are always set by the value of the "main" animation. A quick fix for that was changing this block in Collada.as: if (_animationData.start > times[0]) _animationData.start = times[0]; if (_animationData.end < times[times.length-1]) _animationData.end = times[times.length - 1]; to this: if (_animationData.start < times[0]) _animationData.start = times[0]; if (_animationData.end > times[times.length-1]) _animationData.end = times[times.length - 1]; Is this intentional? Or could it be my exporter plug-in (FCollada v3.05B, 3ds 9) that is not working properly? Thanks!
