Has any progress been done in tracking down the memory leak in
away3d?

I can load model in a scene using the HoverCamera3d.  With the mouse I
can continually rotate the scene and watch the memory climb and never
release the memory.



On Jan 15, 10:10 am, Peter Kapelyan <[email protected]> wrote:
> One of the things the fog filters does is clip the triangles beyond the fog
> cutoff...so It could indeed speed things up, but it also could slow things
> down if you don't use it right.
>
> -Pete
>
>
>
> On Thu, Jan 15, 2009 at 1:07 PM, paullaster <[email protected]> wrote:
>
> > Does the fog filter speed things up?  I thought it was more a visual
> > effect then something that made it easier on the 3d engine.   I would
> > think cpu were wasted trying to calculate the effect.
>
> > On Jan 15, 9:58 am, Peter Kapelyan <[email protected]> wrote:
> > > Hi ben,
>
> > > A few extra tips:
>
> > > You should also keep in mind flash is still flash, and will show certain
> > > textures sizes and number of colors slower, the bigger you get. So it's
> > also
> > > smart to keep the bitmaps and colors smaller, and try to stay away from
> > lots
> > > of onscreen Flash elements, like filters, things with alpha, and other
> > > vector shapes.
>
> > > -Pete
>
> >  > On Thu, Jan 15, 2009 at 12:37 PM, Ben Gannaway <[email protected]>
> > wrote:
>
> > > > Hi all,
>
> > > > Are hierarchical models supported for any of the geometry importers in
> > > > Away3D?  My (.obj) model is currently textured only on the top level of
> > the
> > > > hierarchy, and I'm not sure if it's because of the way I've exported or
> > > > imported.
>
> > > > Also, Away demos such as Green Planet display an impressive number of
> > > > polygons.  Aside from the fog filter, can anyone offer any optimisation
> > tips
> > > > for calculating larger numbers of triangles. Are some model formats
> > faster
> > > > than others? I seem to be working with far fewer triangles and already
> > > > noticing a drop in frame-rate.
>
> > > > Thanks,
>
> > > > Ben
>
> > > --
> > > ___________________
>
> > > Actionscript 3.0 Flash 3D Graphics Engine
>
> > > HTTP://AWAY3D.COM <http://away3d.com/>
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM

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