Hey Matt

how are you importing textures? using the built in loaders or
BitmapFileMaterial? If the latter there was a brief period last week when
this wasn't working correctly, but is now fixed in the trunk

if the former, can you submit and example to illustrate what you mean?

cheers

Rob

On Fri, Jan 23, 2009 at 2:56 PM, [email protected] <
[email protected]> wrote:

>
> Hello!
>
> I have problems with importing 3d objects (formats: 3ds, kmz).
> Textures are abnormally stretched with geometry. I thought that it's
> problem of 3ds format which I used first. However, after trying with
> kmz - I just got the same issue. So there is my question: is there any
> standard for imported 3d objects? I've tested kmz and 3ds objects in
> papervision (kmz) and alternativa (kmz), works good, but it would be
> great to work with Away3D :)
>
> Best Regards!
>
> Matt




-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

Reply via email to