Hi Rob, I´m basically looking for a way to set vertices of a mesh to "billboarded". I have a mesh and some parts of the mesh (ribbons and glows) should always be facing the camera. Is this possible?
k. On 13 Feb., 23:27, Rob Bateman <[email protected]> wrote: > a billboard is a 3d visual element in a mesh object that is represented by a > 2d sprite with only position and scale properties. I'm not sure why you need > more that one vertex assigned to it - what are you trying to do? > > Rob > > On Fri, Feb 13, 2009 at 9:24 PM, Kerem <[email protected]> wrote: > > > Hi, > > i was wondering if there is a way to pass multiple vertices or faces > > to a billboard. if not, are there any suggestions for a workaround? > > > cheers, > > k. > > -- > Rob Bateman > Flash Development & Consultancy > > [email protected]
