Hi Rob,
I´m basically looking for a way to set vertices of a mesh to
"billboarded". I have a mesh and some parts of the mesh (ribbons and
glows) should always be facing the camera. Is this possible?

k.

On 13 Feb., 23:27, Rob Bateman <[email protected]> wrote:
> a billboard is a 3d visual element in a mesh object that is represented by a
> 2d sprite with only position and scale properties. I'm not sure why you need
> more that one vertex assigned to it - what are you trying to do?
>
> Rob
>
> On Fri, Feb 13, 2009 at 9:24 PM, Kerem <[email protected]> wrote:
>
> > Hi,
> > i was wondering if there is a way to pass multiple vertices or faces
> > to a billboard. if not, are there any suggestions for a workaround?
>
> > cheers,
> > k.
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [email protected]

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